For You, Navi

There was one good thing about Navi from Ocarina of Time. No matter how annoying she got, and no matter how many times she pestered you… she helped you find your way across Hyrule, and fulfill your mission to save the land.

Our friend Aslan,  however… has not done the same.

Okay, okay. Yes. It may have been a bit of my own fault for-

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uh…

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constantly…

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following…

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the…

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wind direction arrow…

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thinking that’s where I was supposed to go…

-_-

But hey! It’s a been a few weeks! I’m more used to when you don’t have the Wind Waker, and that actually is true! And Aslan probably had many opportunities to tell me, “Uh, where the HECK are you going?”

But anyway… with doing that, I went on a slight side-adventure.

It started with this small island.

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Things seemed relatively calm and relaxed – almost like a vacation beach.

Well, until you look around a bit more.

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We move in a bit closer to investigate.

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Huh?

Still a bit confused at what that thing is, I talk to the Kokiri next to it.

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Uh-oh.

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So a new side-quest opens up – go back to the forest, grab some of the water that surrounds the Deku Tree, and bring it to each of the dying Deku trees around the world.

Back to the Deku Tree?

Eh.

*pulls out smartphone*
*puts on to-do list*

There, little Kokiri! You’re on my schedule!

*sees nasty look I’m getting*
I know, I know. That doesn’t sound very good. But look! The other things here – “Get last pearl,” “Defeat Ganon,” and “Figure out where Zelda is so she and I can probably have some ridiculously vague and understated love-interest thing…” they were all here first! And they’re quite important!

*sees continued nasty look*
Okay, okay – that last one’s maaaaybe not as important…

*stays dead silent, continues to stare, and points right*

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…I’ll do my best.

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Okay, that may not have been my best.
*scrams*

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I continue to unwittingly follow the arrow until I hit an island.

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Where I find my first blue ChuChu.
And try to hit my first blue ChuChu.
And learn the hard way why you DO NOT HIT BLUE CHUCHUS.

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ZAP.

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But all you have to do is a simple stun from the boomerang, and then swing your sword at it.

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…So I should go get a medical Chu Jelly license?
-_-
(Then again, you probably don’t need one around here… seeing how involved the government’s been up to this point…)

I continue to explore the island.
…And find yet more evidence of the lack of a policing force…

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Tingle fairies dong manual labor to push this crank?
(My guess from their discussion is that they aren’t getting paid, either…)

And who are they working for?

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Oh…

I haven’t been…

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And he worries about games when his buddies are doing all the work for him?

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No, no, nooo! I throw away the one’s that aren’t sparkly… enough.

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Hmm. So a side-quest for a bigger wallet.
Eh.
*PDA’d*

I continue to follow the wind…

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In the distance, I see something swirling…

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Oh crud!

Our hero comes across a huge tornado. And unlike the other one’s that actually helped us, this one appears to probably spell certain disaster for Link…

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Or not. Again.

…Try to go and do that side-quest?

Eh. I’ve got a place to get to…
No, this is not procrastination! Priorities!

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I keep going in the direction of the arrow.
Strange. The place up ahead looks relatively familiar…

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WAITBUBUBUTTHAT’SWHERETHEARROW’S-
And that, my friends, is how I discovered that the arrow does NOT automatically show where you are supposed to go.

After a big “OOOOHHHHhhhhh…,” I begin sailing back.
At first I wanted to go back and try that fairy-tornado sidequest. I tried to retrace my path to where that was…

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But I got somewhere else instead.

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I was skeptical of the place at first. It didn’t look quite friendly…
I eventually step inside.

First thing: I immediately fall down.
*gulp*
The beginning of a dungeon? That you can’t escape for awhile? Should I have saved before I went down here?

I wait through the temporary darkness.

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Wait, oh-

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CRUD YEAH!!!!

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Flower petals?

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So what’s it gonna-

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Oh, CRUD YEAHHHHH!!!

Take THAT, Tingle!

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And like a typical Fairy Fountain, you can get fully healed by travelling here.
…NICE.
It likely wasn’t intended that many people would do that this early – at least not on their first playthroughs… but this is nice! So my off-track, misdirected sailing worked okay in the end after all.

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I get notification that I’ve received a letter when I get outside. …Those darn mailboxes can’t hide their excitement worth crud.

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Wait, wha-

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OH MY GOSH.

-_-

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Why, yes, yes I do!
Oh, wow! Great to know!

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GASP.

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OMG I CAN’T WAIT!!!

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Ugh… spam…
*toss*

Well that was fun.
I suppose that since this is Zelda, those things probably are all there… but I’m waiting on that one. …Yes, again.
PRIORITIES!!!

Oh, I almost forgot.

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…He throws in a green rupee as well.

-_-

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We get back on track, and make it our real destination.

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Our destination, however, isn’t looking too good.

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…Great.
So after all that time of Aslan freaking the crud out…

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…we actually do end up late for something.

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AKA: “I knew I needed to freak the stinking crud out, but I didn’t know that I had to freak the stinking crud out that stinking much.”

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We eventually run into Mr. McAwesomeDude again, who informs us that the person we’re looking for can’t be found here anymore.

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Something about that bit came off to me like a failed “Luke, I am Your Father” kind of thing… It hasn’t been too long since I’ve been Outpost, anyway.

On the other hand, it turns out that he told the pirates about what we were trying to do in hopes of finding us… which causes them to go and try to find the pearl themselves.

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So now we have to go back to high school…

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And something about that line makes me feel like something half-invincible is going to jump out randomly out of nowhere and kill me… Like Slender, or something.

So to prevent having to deal with possibly being eaten alive (or having to pay 20 rupees, one way or the other…), I begin to leave the island.

I have a short conversation with Aslan, essentially recapping what we just learned. Before leaving, though, I try talking to him one last time. And he says this:

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“Oh no, nothing that ridicu-“

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Maybe it’s just from the way he’s tended to freak out over everything up until this point, but I got this feeling of urgency and worry from the first thing he says. It was more like, “LINK! Have you forgotten where Windfall Island is?!”

Because of that, what he says after that came off just a bit… weird, to me. It was a bit… relaxed. You know, for what seemed to be such a dire situation. And for Aslan.

“LINK! Have you forgotten where the pearls are?! Eh, don’t worry – just check your bag.”
“LINK! Have you forgotten how to swim?! Eh, don’t worry – just practice here a bit.”
”LINK! Have you forgotten your gender?! Eh, don’t worry – just check your-“

Yeah. Like that.

Well, I thankfully remembered all of those things, and sailed on over to Windfall.

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…Uh, don’t you think they would’ve saw that huge thing coming??

Oh wait, it’s Windfall. Whoops.

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Speaking of Windfall, the name is a bit fitting right now – the wind is blowing like crazy, the rain is falling uncontrollably…

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At a quick pace, it doesn’t take us too long to arrive at the bomb shop.

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Uh-huh.

I run around to the back, and enter through the secret crawlspace.

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The pirates have decided to tie up the bomb shop owner and take his bombs from him, instead of paying his exorbitant prices. Not too far outside of what you might expect from them.

And then they start talking about everything else.

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…So they’re talking about-

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…Seriously, this place must have some curse on it that turns the conversations of everyone that enters into some sort of stereotypical high school jabber. Talking about me behind my back-

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Wha – and love interest crud?!

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And “you-like-her-no-I-don’t” junk…

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But thankfully, Tetra jumps in to actually do something that I appreciate.

At first, they discuss leaving immediately after the bombs are loaded up to head over to Outpost Island. The larger dude complains, starting a slight argument.

Tetra insists that the previous island had been completely destroyed, and that they needed to get to Outpost quick in case the same happens there.

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Huh?

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Wait-

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WHAHWHHWAHHAWHHAWHHHAHWWHAHWHUH?????????

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I am so-

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WHY??!!
So Tetra, of all people… wow. Interesting.

The pirates continue on after Tetra leaves.

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MAKO!! Have you forgotten the password?!

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Eh, don’t worry – just ask me.

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Next step would’ve just been to take one of those bombs, throw it at the fourth wall and say, “Hey, PLAYER! It’s ‘Chummily’, got it?!?”

So with that very, very secretly hidden password, we can now infiltrate the pirate ship.

On my way over, I see that Aslan has parked himself on the other side of the island. I talk to him, and…

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WHABABA- how did you-

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Did you think he was going to let the pirates take his little phrase now? Pff. Totally not going to let that happen.
And to guarantee that he doesn’t, he has to add lightning to the first phrase…

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So now we travel to the pirate’s ship. After jumping aboard, and attempting to enter, we get this nice little input screen where we can tell them the password.

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This must be why Link doesn’t talk much… think about if he were to try and say sentences…

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Ding ding ding – correct!
For getting that right, you get-

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The Anti-Prize…

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So yeah. That all happened again.

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And bombs are ours!

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And we saw this one coming.

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Oh.
Well… okay, didn’t think of that one.
Oops.

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Wha-  you get VIDEO FEED on that thing?

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So…
…did she just give me a head start?!
This is interesting for Tetra…

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You didn’t-
*facepalm*

So we leave the pirate ship (and an obviously very clueless Niko behind), and head back to Aslan.

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Wha- …Yes, Aslan. If what she says -“the pirates are not leaving until morning” = true, then “the pirates are not leaving until morning”  = true as well…

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Wait for it, wait for it…

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There it is!
And now that we have our daily dose of Aslan-panic, rejuvenating our body and spirit-

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We set sail!!

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End of Post #6

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Because who needs Din’s Fire when you have EXPEECTOOOO PATROOONUUUUMMM!!!

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